Cascade Barricade

I designed and created all visual assets for Cascade Barricade, a tabletop game entrant in the 2014 Boston Festival of Indie Games.

Working in tandem with a tabletop game designer, I produced assets in accordance with design specifications and contributed other ideas to improve the style and playability of the game.  I also designed and wrote up the final draft of the rule sheet.

During the festival, I introduced the game to interested attendees and documented user feedback during and after gameplay.